Factsheet

Developer

Outgunned Games
Tampere, Finland

Founding date

April 2015

Website

https://www.outgunned.fi

Contact

Social

Twitter: @outgunnedgames
Facebook: outgunnedgames
LinkedIn: Outgunned Games

Releases

Giga Girl (2016)
Little Comet (2018)

Description

Outgunned Games is a one-man game studio run by Markus Latvala.

History

Early history

Game development has been my dearest hobby since the early 90’s. For me making games are the perfect combination of art and logic – an opportunity to stretch my imagination and create whole worlds that slowly come alive during development.

I have done numerous prototypes and “almost done” projects during the years, but only managed to release one title, Project AW (2001). The unpredictability of life made me drift away from games and I ended up making a career in business software instead. I never really saw games as a viable source of income and it had become just too time-consuming for me to keep as a hobby.

Recent

After a long hiatus I decided to reclaim my old hobby and started working on a Mega Man 2 remake, just for fun. I also started attending local IGDA meets and got acquainted with some nice people in the industry. Encouraged by the community, I decided to turn my retro remake into a commercial product, Giga Girl, and registered a business in hopes of some actual income.

Unfortunately Giga Girl was far from being profitable, but the sales did cover all the expenses and some. Delighted that I had made any money at all, I invested the income in software licences and started prototyping my next project. After a couple of fast fails, I ended up with this idea of a little shooting star that bounces off planets. The idea quickly evolved into a design for a family-friendly casual mobile game.

Present

After a full year in development, Little Comet is nearing completion. If everything goes to plan, it will be released on all platforms before Christmas 2018. I also have a nice backlog of game ideas, some more refined than others, waiting and I have a pretty clear plan of what I’m going to make next. Although I would very much like to do a PC/console only type of game, the next project will once again be mainly targeted for mobile. Smaller projects have lower risk and my primary objective is to make my microbusiness profitable.

Press kits

Little Comet
Giga Girl